So, of course, Backgrounds were completely garbaged in the change to 5.5e. In terms of interestingness, in terms of roleplaying hooks, in terms of everything good that matters: 2024 (5.5e) Backgrounds are strictly a bad and terrible downgrade from 2014 (5.0e) Backgrounds. Part of the downgrade is part and parcel of 5.5e having disposed of the Trait/Ideal/Bond/Flaw system entirely; part of it is that each Background came with a roleplay-based ability, not just More Numbers -- example, the Noble background's Position of Privilege feature:
[...P]eople are inclined to think the best of you. You are welcome in high society, and people assume you have the right to be wherever you are. The common folk make every effort to accommodate you and avoid your displeasure, and other people of high birth treat you as a member of the same social sphere. You can secure an audience with a local noble if you need to.
That's way cooler than 5.5e's Noble background, which gives you the Skilled feat. (Woo. Three skill or tool proficiencies. I cannot restrain my exuberance.)
How do we fix it?
First instinct is to throw away the 5.5e Background system almost entirely, just say use 5.0e Backgrounds instead (maybe mix in the ability-scores-from-Background from 5.5e). But Origin feats are actually an okay thing to have from a homebrewing perspective (most -- all? -- of the feats I've homebrewed are Origin feats).
My second instinct, which I would and will probably go with, is to make the special feature of each 5.0e Background available as an Origin Feat, which may be taken as the Origin Feat associated with that Background in place of the listed feat.
And suggest that players pick up Traits/Ideals/Bonds/Flaws from 5.0e, as a matter of put it somewhere near your written background.
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